Knowing what you want to do in this world is a difficult journey of self discovery, self reflection and a little luck. Time is of the essences, for taking too long to figure out what you truly want to do, or waiting to long to change direction, can cost wasted time. This is why parents generally are looking for their child talents at a young age, encouraging them to discover that inner voice that will provide them with a much shorter journey and the potential to contribute something to the world that has purposefulness.
Purposefulness is the goal of this generation. History proved that living for what makes you happy, living for what makes you feel good, doesn't necessarily provide a purposeful contribution to the world. Society went through many years struggling with materialism, consumerism, marketing, and economic struggles seeking "happiness" until the entertainment began turning society into andreniline junkies, seeking the rush of the shock factor, no matter what that was. Eventually the government needed to find something that would help society feel something again. To have an emotional response that provided purposefulness instead of desensitizing them to tragedy, pain and suffering.
HAT U was started...Human Animotional Technological University.
This program initiated into the school curriculum from the age of 3 begins with preschool children. To receive any government assistance and funding, the school commits to introducing children to several areas of creativity. Make believe, art, music, etc. Teachers are trained to identify the areas where a childs interest is heavily directed and focused. From there the information continues through the primary years, enabling a child to continue investigating the areas of interest. Each time an interest changes or as interests are added to the focus, the information is recorded into a childs record. Once the child enters the secondary school years, the information is proposed into several areas of focus and the school curriculum is centered around these unique interests for the child. At this time many aspects specific to the area of study are introduced for the first time...Physics, History, Writing, Communication, Technology, Engineering, Agriculture, etc. This is also where HAT begins.
Students for 60 minutes each day enter a virtual reality world where they try on different "hats" to discover where there talents are, some weaknesses, gain confidence and identify potential new interests or gain a realistic perspective on the what is involved in a certain profession. One day a child may decide they want to be a doctor and through virtual reality are exposed to various scenarios in working in a medical field. For those areas that may require an advanced education, a mentor steps in and guides the student through that series of scenes. Many factors are measured as the student is navigating their way through.
Upon completion of secondary school, the student has had the opportunity to try on many occupations and discover which through various emotional and technical feedback, is the best area to focus their studies on.
The first year out of high schools, students are sent to Pre-University where they participate in a type of boot camp training that increases their physical well being as well as their emotional stability, as they continue to test out areas of work that interest them.
Example, a student may have a heavy focus on construction. However construction can span a wide variety of areas that involve everything from history and art to science and engineering, as well as agriculture and environmental sustainability.
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